Did the basic low res modelling in LightWave, then did the detail work in Zbrush, then I was going to bring it into Maya for surfacing/lighting/rendering. However, there’s a bug with Zbrush 3, so I wasn’t able to bring it into Maya. I did what I could though, and I’m fairly happy with the results. I’m considering this still in progress and I’ll revisit it once I can get around the technical issues.
The Freak (WIP)
Creature Modelled
Pretty much finished the modelling on the creature I’ve been working on (theme for this guy was “the freak”). Modelled the low res version in LightWave. Brought it into Zbrush, subdevided it and painted on the details.
Low Res: 222 Polygons

High Res: 3.6 Million Polygons

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Tags: 3d, gnomon, zbrush
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